The Old World - Warriors & Heroes - Complete Online Rule Book


Hell Pit Abomination
Monstrous Creature (Size 6), Skaven, PR:IM
Hit Points:
Armor:
Pace:
Parry:
730
40 (+10 Heavy)
8
3
AGI INT SPR STR STA
16 (+3)
3 (-4)
10 (+0)
56 (+12)
20 (+5)
Abilities
Strength in Numbers: Has fighting advantage when allies are in base contact. (Active)
Keen Smell: Roll Advantage on notice checks that rely on smell.
Dodgy: +3 Parry.
Flee Flee!: +2 Pace when retreating.
Low Light Vision: Can see in dim lighting. +3 Notice Modifier
Weaknesses


Attacks
Multiattack: Hell Pit Abomination may use all of its attacks in one action. These attacks may be on separate targets.
Slam (Blunt): STR+2D10 Reach 1(Diseased)
Bite (Piercing): STR+2D8 (Diseased)
Tail Lash (Blunt): STR+3D8 Reach 1(Diseased)
Relentless: This unit doesn’t draw a card; it takes one action after each player’s turn.
Massive Size: Disadvantage when attacking targets smaller than size 1.
Fear Threshold: 3
Loot Tables & XP
Loot Tables:
Armor (100%) Weapon (100%- Draw 2 Keep Highest Card)
Variant
N/A
Experience Points:
2840