The Old World - Warriors & Heroes - Complete Online Rule Book


Skaven Slaves
Light Infantry (Size -1), Skaven, PR:15
Hit Points:
Armor:
Pace:
Parry:
25
0 (+0)
6
4
AGI INT SPR STR STA
13 (+1)
7 (-2)
8 (-1)
8 (-1)
12 (+1)
Abilities
Strength in Numbers: Has fighting advantage when allies are in base contact. (Active)
Keen Smell: Roll Advantage on notice checks that rely on smell.
Dodgy: +3 Parry.
Flee Flee!: +2 Pace when retreating.
Low Light Vision: Can see in dim lighting. +3 Notice Modifier
Weaknesses


Attacks
Dagger (Light, Piercing): STR+2D6
Cowardly: They know when they are losing, and they flee from danger. At 50% health, they must roll a spirit check TN10. On failure, they retreat from battle.
Fear Threshold: 0
Loot Tables & XP
Loot Tables:
Mundane (10% D10) Weapon (10% D10)
Variant
Skaven Slave Slingers
Sling: AGI+1D8 6/12/24
Experience Points:
40