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The Old World - Warriors & Heroes - Complete Online Rule Book


Tomb Guard
Elite Infantry, (Size 0), Tomb King, PR:IM
Hit Points:
Armor:
Pace:
Parry:
70
44 (+11)
6
6
AGI INT SPR STR STA
22 (+6)
10 (+0)
10 (+0)
22 (+6)
18 (+4)
Abilities
Undead: Cause disease status on critical hits.
From the sands: Can remain undetected when in sand dunes.
Weaknesses


Attacks
Ancient Halberd (Heavy, Piercing): STR+2D10
Undead: Weak to fire, +10 Damage form ignited status.
Fear Threshold: Immune
Loot Tables & XP
Loot Tables:
Armor (50% D6) Weapon (50% D6)
Variant
N/A
Experience Points:
120
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